HCI Sessions

Inhaltsverzeichnis

    Session 1: UX, Usability, and Participation (Monday, 11 – 12:30 am)

    LAURA: A Framework for Assessing the Usability of IT Security Policies Based on Learnability, Actionability, Understandability, Relevance, and Abstraction
    Mario Hoffmann, Francesca Müller, Arthur Fleig

    A Systematic and Validated Translation of the Perceived Empathy of Technology Scale from English to German
    Matthias Schmidmaier, Lukas Schöberl, Jonathan Rupp, Sven Mayer

    Towards Adaptive Difficulty and Personalized Player Experience: A Data-Driven Approach Combining Game Analytics, Sensor Data, and Personality Traits
    Thinh Duc Tran, Manuel Heinzig, Holger Langner, Marc Ritter

    Anchoring Human-Centeredness in Organizations: A Study on the Current State of UX Vision and UX Strategy
    Björn Rohles, Julia Messerschmidt

    Pop-Up Participatory Exhibitions: Combining Ideation, User Research, and Outreach in an Interactive Format
    Sarah Thanner, Marie Sautmann, Vitus Maierhöfer, Raphael Wimmer

    “What do they think about my idea?”- Co-Designing an E-Participation Tool for Participatory Urban Planning in Germany
    Sonja Mei Wang, Jonathan Seim, Nicola Fricke

    Session 2: AI, Robots, and Humans (Monday, 2 – 3:30 pm)

    Social Robots as Providers of Social Support?
    Erik Barsuhn, Bernd-Friedrich Voigt

    Influence of Perceived Danger on Proxemics in Human-Robot Object Handovers
    Carl Oechsner, Jan Leusmann, Robin Welsch, Andreas Martin Butz, Sven Mayer

    Explained or Certified? Examining the Influence of XAI and AI-Seals on Users’ Trust and Understanding
    Natalia Szymczyk, Jessica M. Szczuka, Nicole Krämer, Magdalena Wischnewski

    Bridging Explainability and Interactivity to foster Trust and increase Interpretability in AI-systems
    Marco Fries, Louisa Maria Sauter, Julia Nießner, Markus Keyser, Thomas Ludwig

    AI to the Rescue: Supporting Manual Annotation for Dataset Creation
    Carina Liebers, Metehan Ertas, Niklas Pfützenreuter, Jonas Auda, Uwe Gruenefeld, Stefan Schneegass

    The Effect of Interaction Language on Preferences for Communication Repair Strategies in Digital Voice Assistants (DVAs): A Comparative Study
    Essam Alghamdi, Martin Halvey, Emma Nicol

    Session 3: AR and VR for Health and User Needs (Tuesday, 11 – 12:30 am)

    Public Perceptions on Psychological and Social Impacts of Virtual and Augmented Reality
    Christopher Katins, Katja Chen, Christopher Lazik, Pascal Knierim, Karola Marky, Thomas Kosch

    IVAs’ Future in Therapy: Investigating the Impact of Intelligent Virtual Agents in VR on Psychological Self-Help Exercises and User Satisfaction
    Sebastian Rings, Lucie Kruse, Catharina Rudschies, Lara Rolvien, Gesche Schauenburg, Jürgen Gallinat, Ingrid Schneider, Frank Steinicke

    The Stability of Plausibility and Presence in Claustrophobic Virtual Reality Exposure Therapy
    Joanna Grause, Larissa Brübach, Franziska Westermeier, Carolin Wienrich, Marc Erich Latoschik

    Understanding the Impact of Glaucoma Severities Through Virtual Reality Simulations
    Jesse W Grootjen, Sairam Narsimha Reddy Yadla, Sven Mayer

    Combining Mixed Reality and 2D Displays for 3D Design: An Exploratory Study to Enhance User Needs
    Adrian Schröder, Eike Langbehn

    A Systematic Review of the Impact of a Standardized Embodiment Questionnaire on Virtual Reality Research
    Philipp Samuel Fabritius, Jan-Philipp Stein, Lewis L Chuang

    Session 4: Interaction Modalities and Sensing (Tuesday, 2 – 3:30 pm)

    MovPad: Feeling Holes and Bumps using a Moving Touchpad
    Marco Kurzweg, Jan Willms, Adrien Chaffangeon Caillet, Katrin Wolf

    MindSpace: Improving Relaxation Break and Performance Using a Device Exterting Tactile Sensation of Life-like Breathing Movement with Squeeze-like Deep Touch Pressure on Users’ Upper Chest Area
    Misaki Kikuchi, Kanyu Chen, Rebecca Panskus, Dunya Chen, Keiko Okawa, Kai Kunze

    Exploring Foot-Operated Input for Desktop Applications
    Nicole Schönwerth, Andreas Schmid, Raphael Wimmer, Niels Henze

    Let the Door Handle It: Exploring Biometric User Recognition Embedded in Doors
    Sarah Delgado Rodriguez, Lukas Mecke, Ismael Prieto Romero, Melina Bregenzer, Florian Alt

    Can’t (Midas) touch this: An Evaluation of clutching methods for Opportunistic Tangible Interfaces on Interactive Tabletops
    Maximilian Thomas Kilger, Elisabeth Philipp, Vitus Maierhöfer

    Designing Safer Touch Displays: Digitally Distributing Physical Touch on a Public Display
    Lou Elah Süsslin, Ville Mäkelä, Florian Alt, Linda Hirsch

    Session 5: Mobility and Extended Reality (Tuesday, 4 – 5:30 pm)

    Route2Vec: Enabling Efficient Use of Driving Context through Contextualized Route Representations
    Philipp Hallgarten, Thomas Kosch, Tobias Grosse-Puppendahl, Enkelejda Kasneci

    Diversity and Anticipated Acceptance of Automated Driving: The Impact of the Living Environment and Gender – Establishing Convergent and Discriminant Validity of the QAAD
    Klemens Weigl, Mira Scheuvens

    Diverse Future Mobility: The Influence of Gender, Age, Ethics, Empathy, and Perceived Safety on the Anticipated Acceptance of Automated Driving
    Alida Eschenlohr, Klemens Weigl

    Driving Together: An Analysis of Passengers’ Needs and Desire for Cooperative Control in Automated Vehicles
    Jakob Peintner, Bhavana Malve, Shadan Sadeghian, Andreas Riener

    Wrist-Powered Touch: Evaluating Smartwatch-Based Touch Gesture Recognition for Interaction in Extended Reality
    Pascal Knierim, Jacob Höck, Thomas Kosch

    EMG-based Confirmation of Gaze Selection in Extended Reality
    Judith Hartfill, Michael Arz, Frank Steinicke

    Session 6: Supporting Creativity (Wednesday, 9 – 10:30 am)

    Groups and AI: How Access to Generative AI Influences Creative Teamwork
    Paul Miles Preuschoff, Raghad Zaghal, Oliver Nowak, Jan Borchers

    Towards Creative VR Workspaces: Investigating Effects of Room Size and Object Presence on Creativity
    Johannes Klein, Alexander Kalus, Elisa Valletta, Katrin Wolf, Niels Henze

    Framing, Fixation, Filtering: A Literature Review on Metaphors for Creativity in HCI
    Veronika Weiß, Bernhard Preim

    Human-AI Interaction Patterns in Creative Domains and Their Time-Based Visualization
    Rebecca Leger, Daniel Buschek

    Beyond “Just” Text: Can an AI-Generated Graphic Novel Enhance the Reading Experience of Non-Native English Readers?
    Alice Vitali, Isaac Alpizar-Chacon, Christina Schneegass, Tilman Dingler, Ioanna Lykourentzou

    The Impostor is Among Us: Can Large Language Models Capture the Complexity of Human Personas?
    Christopher Lazik, Christopher Katins, Charlotte Kauter, Jonas Jakob, Caroline Jay, Lars Grunske, Thomas Kosch