In cooperation with Mensch und Computer 2025, the XR-INTERACTION network will showcase cutting-edge demonstrators at the intersection of Extended Reality (XR) and Artificial Intelligence (AI) – from immersive environments and realistic avatars to interactive, AI-powered applications. As a knowledge-transfer network of more than 60 companies and research institutions, XR-INTERACTION develops scalable XR technologies for socio-cultural applications, enabling new forms of digital presence and collaboration. We warmly invite all conference participants to visit our demo and experience the future of XR and AI first-hand.
(be)greifbar – Ein physisches Interaktionsobjekt zur Vermittlung abstrakter Zusammenhänge
Margit Rosenburg
Hochschule Merseburg, Deutschland
WorkoutBuddy: AI-Based Virtual Fitness Coach for Home Workouts
David Schwarz (1,2), Tobias Breitenauer (1,2), Daniel Matt (2)
1 University of Augsburg, Germany;
2 Technical University of Applied Sciences Augsburg, Germany
BreathClip: A Wearable Respiration Sensor for Interaction Design
Iddo Wald (1), Amber Maimon (2,3), Shiyao Zhang (1), Rainer Malaka (1)
1 University of Bremen, Germany;
2 University of Haifa;
3Ben Gurion University
HugSense: Exploring the Sensing Capabilities of Inflatables
Klaus Stephan, Maximilian Eibl, Albrecht Kurze
TU Chemnitz, Deutschland
Worldhat: A Humanoid Social Robot Interpreter for Multilingual Dyadic Conversations
Sandra Müller, Martin Feick, Alexander Mädche
Karlsruhe Institute of Technology, Germany
Breathe Me Up, Scotty: A Virtual Reality Free-Fall Experience to Explore Breathing Rate as a Measure and Interaction Modality in Stressful Situations
Niklas Pfützenreuter (1,3), Daniel Zielasko (2), Uwe Gruenefeld (3)
1 University of Duisburg-Essen, Deutschland;
2 Trier University, Deutschland;
3 GENERIO, Deutschland
CUTIE: A human-in-the-loop interface for the generation of personalised and contextualised image captions
Aliki Anagnostopoulou (1,2), Sara-Jane Bittner (1), Lavanya Govindaraju (1), Hasan Md Tusfiqur Alam (1), Daniel Sonntag (1,2)
1 DFKI Deutsches Forschungszentrum für Künstliche Intelligenz, Deutschland;
2 Carl-von-Ossietzky Universität Oldenburg, Applied Artificial Intelligence, Deutschland
Demonstrating BREEZE-VR: A Gamified Virtual Reality Biofeedback Breathing Training to Strengthen Mental Resilience and Reduce Acute Stress
Tobias Kowatsch (1,2,3), Lola Jo Ackermann (2), Helen Galliker (2), Yanick Xavier Lukic (4]
1 Institute for Implementation Science in Health Care, University of Zürich, Zürich, Switzerland;
2 School of Medicine, University of St.Gallen, St.Gallen, Switzerland;
3 Department of Management, Technology, and Economics, Eidgenössische Technische Hochschule Zürich, Zürich, Switzerland;
4 Institute of Computer Science, School of Engineering, Zurich University of Applied Sciences, Winterthur, Switzerland
DoggoRoomie – Examining Zoomorphic Robot Interactions For Promoting Active Behavior In A Comfortable Setting
Anika Bork, Christopher Kröger, Ivana Žemberi, Lars Hurrelbrink, Srujana Madam Sampangiramu, Yuliya Litvin, Rachel Ringe, Bastian Dänekas, Rainer Malaka
University of Bremen, Germany
Integrating Human Feedback in VR – A Human-in-the-Loop Approach to Real-Time Gesture Recognition
Mathias Haimerl (1,2), Andreas Riener (1)
1 Human-Computer Interaction Group (HCIG), Faculty of Computer Science, Technische Hochschule Ingolstadt, Deutschland;
2 Johannes Kepler Universität Linz, Austria
Sensorkit: A Toolkit for Simple Sensor Data in Research, Education and Beyond
Albrecht Kurze, Christin Reuter, Andy Börner
TU Chemnitz, Deutschland
Setting the Stage for Collaboration: A Multi-View Table for Touch and Tangible Map Interaction
Erich Querner (1,2), Philipp Ewerling (1), Martin Christof Kindsmüller (2)
1 Interactive Scape GmbH, Germany;
2 Technische Hochschule Brandenburg, Germany
Whack-a-Pattern: Fighting Deceptive Patterns With a Hammer
René Schäfer, Lennart Becker, Adrian Wagner, Kevin Fiedler, Paul Miles Preuschoff, Sophie Hahn, Jan Borchers
RWTH Aachen University, Germany
Write Again(st) the Machine. Reanimating a GDR-Era Typewriter as a Reflective Interface for Human-AI Dialogue
Karola Köpferl, Albrecht Kurze
TU Chemnitz, Deutschland